Brooks Ritter

Industrial Designer

Portfolio

Video Game Designer / Concept Artist


I am a designer with a mastery in a wide variety of different mediums. From my work on product designs, to physical art, to my extensive history of game design, I have practice in all sorts of trades.

Below, you can view some of my work.


Product Design Projects

As part of earning my degree in Industrial Design at the University of Louisiana at Lafayette, I created designs for a variety of products ranging from kitchenware to board games. And for each product, I went through every stage of the process from conception to production.

Below are a few image links to the finished products.

Star Wars Immersion Blender

Plunder : Boardgame Project

Gulpin’ Gary : Bath Tub Holder



The Binding of Isaac : Modding Projects

Throughout the years I have worked with many teams of developers to create art and designs for several incredibly successful fan expansions for The Binding of Isaac.

Below are some of the projects I worked on as a lead developer.


“Fall From Grace” was a project I worked on for many years, and one which I helped found. Out of the many talented creators, I handled most design work art assets for the project. If you can see it, I most likely made it. This includes a majority of the environmental art, character design, character animation, and promotional artwork.


Below are the rest of the Isaac projects I’ve worked on as a lead art director.

Click below to check them out.



Digital Art

These come from personal projects, my own characters and worldbuilding, commissions, or just for fun.



Physical Art

I’ve been drawing since before I can remember, and today, I’m more than capable in a variety of mediums, most notably charcoal, pencil, and pen.



Limelight Directive

As part of a team made up of people from my previous Isaac modding team, I’m the lead art designer and animator on our new game,
“Limelight Directive”
But, it is still in early development, so there will be more information at a later date

For more information about future releases and updates, follow our Twitter page via the image below for news about our game.